Aerialod 是交互式高度图路径追踪渲染器, 已完成中文本地化,并解决了 macOS 下 Windows ARM 环境中的 OpenGL 调用兼容问题。
render : {
_type = '_bounce'
_diffuse = '2'
_specular = '5'
_scatter = '5'
_energy = '3'
}
render : {
_type = '_env'
_mode = '0'
}
render : {
_type = '_inf'
_i = '0.875'
_k = '255 255 255'
_angle = '19 224'
_area = '0.668317'
_disk = '0'
}
render : {
_type = '_uni'
_i = '0.769737'
_k = '255 255 255'
}
render : {
_type = '_ibl'
_path = 'HDR_041_Path_Env.hdr'
_i = '1'
_angle = '0 0'
}
render : {
_type = '_atm'
_ray_d = '0.4'
_ray_k = '45 104 255'
_mie_d = '0.4'
_mie_k = '255 255 255'
_mie_g = '0.85'
_o3_d = '0'
_o3_k = '105 255 110'
}
render : {
_type = '_fog'
_d = '0'
_k = '255 255 255'
_g = '0'
_decay = '0'
}
render : {
_type = '_lens'
_proj = '0'
_fov = '45'
_aperture = '0.25'
}
render : {
_type = '_film'
_expo = '1'
_vig = '0'
_aces = '1'
_gam = '2.2'
}
render : {
_type = '_bg'
_color = '0 0 0'
_c = '0'
_a = '0'
}
render : {
_type = '_ground'
_color = '255 255 255'
_hor = '0'
_vis = '1'
}
render : {
_type = '_grid'
_color = '0 0 0'
_spacing = '1'
_width = '0.02'
_vis = '0'
_map = '1'
_vertical = '1'
_ground = '1'
}